Commit 1a0cdd18 authored by Boyuan Yang's avatar Boyuan Yang

Prepare new upload (0.3.1-3.2, unstable)

parent 18d80c0f
Task: apply debian patches
Tools: quilt
Command: quilt push -a
Description:
Please read /usr/share/doc/quilt/README.source how to use quilt for
managing Debian patches.
.
This might not be needed for there are not always patches. The steps
outlined above should always work nonetheless. If you want to see if
there are patches, check if there are files in debian/patches apart
from the one called «series»
-- Christoph Egger <debian@christoph-egger.org>, Sun, 30 Aug 2009 22:39:52 +0200
qonk (0.3.1-3.2) unstable; urgency=medium
* Non-maintainer upload.
* Rebuild for Debian Buster.
* debian: Apply "wrap-and-sort -abst".
* debian/control:
+ Bump debhelper compat to v12.
+ Bump Standards-Version to 4.3.0.
+ Use Rules-Requires-Root: no.
+ Update Vcs-* fields to point to git repo under Salsa games-team.
+ Remove build-dependency on old automake1.11.
(Closes: #865199)
+ Replace legacy dependency on ttf-dejavu with fonts-dejavu.
* debian/rules:
+ Switch to debhelper and dh syntax.
+ Enable full hardening.
+ Use qonk.links file to create symlinks.
* debian/README.source: Removed, no longer needed.
* debian/menu: Removed per ctte's decision on desktop/menu files.
-- Boyuan Yang <byang@debian.org> Fri, 18 Jan 2019 10:21:54 -0500
qonk (0.3.1-3.1) unstable; urgency=low
* Non-maintainer upload.
......@@ -75,4 +97,3 @@ qonk (0.3.0-1) unstable; urgency=low
binary.
-- Martín Ferrari <martin.ferrari@gmail.com> Mon, 08 Oct 2007 17:41:01 -0300
......@@ -2,17 +2,27 @@ Source: qonk
Section: games
Priority: optional
Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Uploaders: Martín Ferrari <tincho@debian.org>, Barry deFreese <bdefreese@debian.org>
Build-Depends: cdbs, debhelper (>= 5), quilt, autoconf, automake1.11, libtool, libsdl1.2-dev, libsdl-ttf2.0-dev,
libsdl-gfx1.2-dev, libsdl-image1.2-dev
Standards-Version: 3.8.3
Uploaders:
Martín Ferrari <tincho@debian.org>,
Barry deFreese <bdefreese@debian.org>,
Build-Depends:
debhelper-compat (= 12),
libsdl-gfx1.2-dev,
libsdl-image1.2-dev,
libsdl-ttf2.0-dev,
libsdl1.2-dev,
Rules-Requires-Root: no
Standards-Version: 4.3.0
Homepage: http://sourceforge.net/projects/qonk/
Vcs-Svn: svn://svn.debian.org/svn/pkg-games/packages/trunk/qonk/
Vcs-Browser: http://svn.debian.org/wsvn/pkg-games/packages/trunk/qonk/?op=log
Vcs-Git: https://salsa.debian.org/games-team/qonk.git
Vcs-Browser: https://salsa.debian.org/games-team/qonk
Package: qonk
Architecture: any
Depends: ${shlibs:Depends}, ${misc:Depends}, ttf-dejavu
Depends:
fonts-dejavu,
${misc:Depends},
${shlibs:Depends},
Description: Small build-and-conquer strategy game with very simple rules
The setting of the game is a solar system of planets. Your goal is to
conquer all of the planets in the game by sending ships there. Planets
......
......@@ -118,4 +118,3 @@ A copy of the GNU General Public License is in /usr/share/common-licenses/GPL.
The Debian packaging is Copyright (C) 2006, 2007, Martín Ferrari
<martin.ferrari@gmail.com> and is licensed under the GPL, see above.
?package(qonk):needs="X11" section="Games/Strategy"\
title="qonk" command="/usr/games/qonk"
......@@ -48,7 +48,7 @@ The number of enemy AI players you will compete with\.
.PP
You select ships and send them out to planets, to attack or fortify them\. A ship that arrives at an enemy planet dies and kills an enemy ship, residing on that planet, along with it\. If no enemy ships are based on the planet, you take over the planet\. Planets under your control grow new ships for you to send around\.
.PP
You control white planets and white ships\. Colored planets belong to the opponent players\. Gray planets are not controled by a player and can easily be conquered, once its resident neutral ships are destroyed (about 2\-4 of them on each neutral planet)\.
You control white planets and white ships\. Colored planets belong to the opponent players\. Gray planets are not controlled by a player and can easily be conquered, once its resident neutral ships are destroyed (about 2\-4 of them on each neutral planet)\.
.PP
There are two types of planets in the solar system\. There are planets orbiting around the "sun" and moons orbiting around the planets\. There are as many moons as planets in each solar system\. Some planets may have more moons than others\. A planet is expected to generate twice as many ships as a moon in the same amount of time\. Some planets/moons build ships more quickly than others\. Each ship also has a random speed\.
.PP
......
......@@ -2,9 +2,9 @@
Name=Qonk
GenericName=qonk
Comment=Conquer the planets
Comment[zh_CN]=征服星球
Type=Application
Exec=qonk
Icon=qonk
Terminal=false
Categories=Game;StrategyGame;
/usr/share/fonts/truetype/dejavu/DejaVuSansMono.ttf /usr/share/games/qonk/font.ttf
#!/usr/bin/make -f
# -*- makefile -*-
# Uncomment this to turn on verbose mode.
# export DH_VERBOSE=1
include /usr/share/cdbs/1/rules/patchsys-quilt.mk
include /usr/share/cdbs/1/rules/debhelper.mk
include /usr/share/cdbs/1/class/autotools.mk
# see FEATURE AREAS in dpkg-buildflags(1)
export DEB_BUILD_MAINT_OPTIONS = hardening=+all
DEB_AUTO_UPDATE_ACLOCAL = 1.11
DEB_AUTO_UPDATE_AUTOCONF = 2.61
DEB_AUTO_UPDATE_AUTOMAKE = 1.11
DEB_AUTO_UPDATE_LIBTOOL := 1.5
DEB_AUTO_CLEANUP_RCS := yes
DEB_INSTALL_CHANGELOGS_ALL := HISTORY
DEB_CONFIGURE_EXTRA_FLAGS := --bindir="\$${prefix}/games" \
--datadir="\$${prefix}/share/games"
# see ENVIRONMENT in dpkg-buildflags(1)
# package maintainers to append CFLAGS
#export DEB_CFLAGS_MAINT_APPEND = -Wall -pedantic
# package maintainers to append LDFLAGS
export DEB_LDFLAGS_MAINT_APPEND = -Wl,--as-needed
install/qonk::
rm -rf $(DEB_DESTDIR)/guichan \
$(DEB_DESTDIR)/usr/share/games/qonk/font.ttf
ln -s ../../fonts/truetype/ttf-dejavu/DejaVuSansMono.ttf \
$(DEB_DESTDIR)/usr/share/games/qonk/font.ttf
%:
dh $@
override_dh_auto_configure:
dh_auto_configure -- \
--bindir="\$${prefix}/games" \
--datadir="\$${prefix}/share/games"
override_dh_missing:
dh_missing --fail-missing
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