Commit 505cbabe authored by Christian Steigies's avatar Christian Steigies

Imported Upstream version 1.0.3

parents
AUTHORS.txt for Circus Linux!
by Bill Kendrick
bill@newbreedsoftware.com
http://www.newbreedsoftware.com/circus-linux/
Version 1.0.3
April 28, 2001
CREDITS
-------
Game Software: Bill Kendrick, <bill@newbreedsoftware.com>
http://www.newbreedsoftware.com/bill/
Original Concept: "Circus Atari," (c) 1980 Atari, Inc.
Graphics: Bill Kendrick, using The GIMP
http://www.gimp.org/
Game background: Manu Parssinen <man@sci.fi>
http://www.sci.fi/~man
Title background: Circus Arts Home Page
Peter Bendall <bendall@altavista.net>
http://members.aol.com/CircusGrp/parlari.html
Sound Effects: Royalty free sound effects CDROMs and FTP sites.
Music: "Klovnin Arki," "Hi Score," "Best-In" and "Finally"
by Jarkko Rotsten <roz@sci.fi>
http://www.sci.fi/~roz/
Miscellaneous: See CHANGES.txt for bug fixers, etc.
CHANGES.txt for Circus Linux!
by Bill Kendrick
bill@newbreedsoftware.com
http://www.newbreedsoftware.com/circus-linux/
1.0.3 - April 28, 2001
----------------------
* Added support for real Atari 2600 paddles (connected to the PC joystick
port). Atari paddles are calibrated slightly different, and are also
reversed. Thanks to Mark Kim for building the paddle adapter for me!
1.0.2 - August 5, 2000
----------------------
* You can now press the [G] key to toggle mouse-grabbing (that is,
whether the mouse pointer is trapped within the window or not).
Clement Bourdarias <cbour@cybercable.tm.fr>
* Audio is now opened at 44.1Khz (so it sounds better, and works better
under MacOS).
Darrell Walisser <dwaliss1@purdue.edu>
* MacOS version of 1.0.1 released (with above fix).
Darrell Walisser <dwaliss1@purdue.edu>
1.0.1 - June 4, 2000
--------------------
* Makefile.am tweaks: Documents now installed into "$(prefix)/share/doc/",
instead of "/usr/doc/"; Data file permissions set to 755. (Still no good!)
Martin Willemoes Hansen <mwh@stampede.org>
1.0.0 - May 29, 2000
--------------------
* Makefile.am and data/Makefile.am tweaks.
Vikram Subramanian <upender@vsnl.com>
* Game prefers 16-bit depth, but prefers native depth over
emulated 16-bit!
Mattias Engdegard <f91-men@nada.kth.se>
* Data file permissions set nicely for .tar.gz releases.
* Version number upgraded to '1.0.0' since everything seems pretty
much done!
* Added copying (GPL) information. Run "circuslinux --copying"
* Usage display reorganized. (Run "circuslinux --usage")
0.0.8 - May 25, 2000
--------------------
* Added keyboard control. (LEFT/RIGHT and RETURN/ALT/SHIFT)
* Made mouse pointer invisible.
* Divided FAQ into "General Problems," and "Linux Problems."
* Divided Mouse, Joystick and Keyboard control descriptions in README.txt.
* Now calls "SDL_SetColorKey()" before "SDL_DisplayFormat()," so sprites
shouldn't appear broken at 8-bit color depth.
* Tweaked analog joystick code
* Initial Windows 32-bit release. Makefile-win32 created with help from
Brian Hayward <hayward@slothmud.org>
0.0.7 - May 23, 2000
--------------------
* Title music has finally been made! (It's called "Finally" :) )
0.0.6 - May 22, 2000
--------------------
* Updated configure.in to contain correct version number.
* Updated INSTALL.txt.
0.0.5 - May 21, 2000
--------------------
* Now uses SDL's accellerated RLE blitting for colorkeyed images.
* Added more information to the game description in README.txt.
* Used "pngcrush" to get better compression in the graphics files.
* A little piece of "W" was visible next to "X"'s in the text font. Fixed.
* Music now gets paused, not stoped and restarted from the beginning, when
you pause the game.
* Added "./configure" script.
Vikram Subramanian <upender@vsnl.com>
0.0.4 - April 11, 2000
----------------------
Bugs Fixed
----------
* --fullscreen switch was broken (used "if" instead of "else if"). Fixed.
Torbjorn Andersson <torbjorn@dev.eurotime.se>
* Joystick support is now a compile-time option (since the stable version
of SDL doesn't have joystick code yet... oops!) Compile with "JOY=NO"
to disable joystick support.
Christian T. Steigies <cts@debian.org>
* Joystick setup code checked Axes a 2nd time instead of buttons. Fixed.
0.0.3 - April 9, 2000
----------------------
New Features Added
------------------
* Clowns now launch a little higher (more realistically) from the
teeter-totter.
* Added note to use "--usage" for command-line options in "--help" display.
* Added more variations of command line options:
"--nosound" and "-q" are the same as "--disable-sound",
"-l" is the same as "--low", and
"-f" is the same as "--fullscreen".
* Added game over screen music.
Jarkko Rotsten <roz@sci.fi>
* Changed "sdlconfig --libs" to "sdlconfig --static-libs" in Makefile,
so that it will build better under m68k Linux.
Roman Hodek <Roman.Hodek@informatik.uni-erlangen.de>
* Tweaked arguments used in Mix_OpenAudio() call to make audio sound
better on slower machines.
* BMP files converted to PNG files to save space. SDL_Image library
now required.
* Joystick code added (analog and digital supported).
* Added an FAQ document.
0.0.2 - March 12, 2000
----------------------
Planned Features Implemented
----------------------------
* High scores screen now has music.
* Seal circus act completed.
* Bear circus act added.
New Features Added
------------------
* [TAB], [SPACE] or [P] now pauses/unpauses during the game.
* Added an 32x32 XPM icon file: "circuslinux-icon.xpm"
Christian T. Steigies <cts@debian.org>
* Balloons flash colors when high score is acheived.
* Command-line options described in usage display.
* "--low" option added. Less flashy display will be used so there's
a better chance it can run on low-end hardware.
* If you don't fill out your initials when you get a high score, it
will try to figure it out based on your real name or username (Linux).
* Text bitmap looks nicer.
Bugs Fixed
----------
* "nosound" target builds correctly now.
Chris Ellec <info@linuxforkids.com>
* Balloons now reappear at the right time (on the flying clown's way
down) in clear-all mode.
0.0.1 - February 9, 2000
------------------------
Planned Features Implemented
----------------------------
* "Clear all" mode.
* High scores.
* Options file.
New Features Added
------------------
* [ESCAPE] on title screen can be used to exit.
* Added percentage bar while loading.
Bugs Fixed
----------
* Flying-clown / balloon collision detection.
* Teeter-totter bounciness made even.
* Crashes when volumes set when audio not available fixed.
Gabriel Rosa <mr_gab@hotmail.com>
INITIAL RELEASE 0.0.0 - February 5, 2000
----------------------------------------
* Initial alpha release.
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How to Apply These Terms to Your New Programs
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<one line to give the program's name and a brief idea of what it does.>
Copyright (C) 19yy <name of author>
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Also add information on how to contact you by electronic and paper mail.
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Gnomovision version 69, Copyright (C) 19yy name of author
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
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mouse-clicks or menu items--whatever suits your program.
You should also get your employer (if you work as a programmer) or your
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necessary. Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
`Gnomovision' (which makes passes at compilers) written by James Hacker.
<signature of Ty Coon>, 1 April 1989
Ty Coon, President of Vice
This General Public License does not permit incorporating your program into
proprietary programs. If your program is a subroutine library, you may
consider it more useful to permit linking proprietary applications with the
library. If this is what you want to do, use the GNU Library General
Public License instead of this License.
FAQ.txt for Circus Linux!
by Bill Kendrick
bill@newbreedsoftware.com
http://www.newbreedsoftware.com/circus-linux/
Version 1.0.3
April 28, 2001
GENERAL PROBLEMS:
-----------------------------------------------------------------------------
PROBLEM:
I want the mouse pointer to stay within the window.
SOLUTION:
During the game, press the [G] key to turn mouse-grabbing on.
(You can press it again to turn it off.)
----------------------------------------------------------------------------
PROBLEM:
My mouse is gone!
CAUSE:
"Mouse-grabbing" is on. The mouse pointer (which, by the way, is
invisible) cannot be removed from the window.
SOLUTION:
Press the [G] key to turn mouse-grabbing back off.
(You can press it again to turn it back on, if you like).
----------------------------------------------------------------------------
PROBLEM:
When using a joystick, the teeter-totter jumps between the left, middle and
right positions, instead of moving smoothly.
CAUSE:
This is because your joystick is digital. It only has a left, right and
middle position.
SOLUTION:
Use the "--digital" option when you start the program.
-----------------------------------------------------------------------------
PROBLEM:
When using real Atari paddles, the teeter-totter moves the opposite direction
and doesn't go all the way to the edges.
CAUSE:
Atari 2600 paddles are calibrated differently.
SOLUTION:
Use the "--paddle" option when you start th eprogram.
-----------------------------------------------------------------------------
PROBLEM:
The game is very slow on my computer.
CAUSE:
Your computer is probably not very fast, or you have a slow video card.
SOLUTION:
Use the "--low" option when you start the program.
SOLUTION:
Try using a different color depth. 16bpp is better (faster) than 24bpp,
for example.
-----------------------------------------------------------------------------
PROBLEM:
There's no sound or music.
CAUSE:
Your computer doesn't have a sound card, or it's misconfigured.
SOLUTION:
Get a sound card and make sure it's configured.
CAUSE:
Another program is using your sound device.
SOLUTION:
Quit that program.
CAUSE:
You ran the program with the "--disable-sound" or "--nosound" or "-q" option.
SOLUTION:
Quit Circus Linux! and start it again without any sound-disabling option.
CAUSE:
The volume settings are set to "off".
SOLUTION:
Click the "SFX" and "MUSIC" options on Circus Linux!'s title screen until
the volume of the sound effects and music are at suitable volumes.
CAUSE:
The game is paused.
SOLUTION:
Press the [SPACE] key.
-----------------------------------------------------------------------------
PROBLEM:
The clowns bounce back down when they hit balloons.
CAUSE:
The "Bouncy Balloons" game option is set.
SOLUTION:
Click the "Bouncy Balloons" option on the title screen so that the
option is no longer set.
-----------------------------------------------------------------------------
WINDOWS PROBLEMS:
-----------------------------------------------------------------------------
PROBLEM:
My joystick doesn't work!
CAUSE:
The current version of Circus Linux! uses a stable version of the
Simple DirectMedia Layer library. That version does not include
joystick support.
SOLUTION:
Wait for a newer release of Circus Linux!, after SDL jumps to 1.2.x.
(See: http://www.devolution.com/~slouken/SDL/ )