1. 25 Jan, 2016 2 commits
  2. 13 Dec, 2015 1 commit
  3. 22 Nov, 2015 2 commits
  4. 03 Nov, 2015 1 commit
  5. 05 Oct, 2015 1 commit
  6. 05 Sep, 2015 2 commits
  7. 25 Jun, 2015 2 commits
  8. 31 May, 2015 1 commit
  9. 04 May, 2015 2 commits
  10. 26 Mar, 2015 1 commit
  11. 12 Mar, 2015 1 commit
    • Simon McVittie's avatar
      YAML files: remove YAML 1.2 version directive · cf751184
      Simon McVittie authored
      python-yaml's "CLoader", which uses libyaml, is much faster than the
      pure-Python loader that is inexplicably the default (a factor of 22
      on my laptop), but apparently cannot cope with version directives.
      cf751184
  12. 09 Mar, 2015 1 commit
    • Alexandre Detiste's avatar
      rework engine definition, avoid need for duplicated data · fa7b5f60
      Alexandre Detiste authored
      The 'debian: engine:' tag is moved to top-level 'engine:'
      tag that can be overiden at package level if needed.
      
      This let avoid the need to specify the the same engine
      for a game and it's demo.
      
      The doom_common.py plugin is reworked to derive the engine
      program binary from the engine package name;
      again to avoid duplicated data.
      
      The current default doom-engine is now set in an unique location;
      and it isn't needed to explicitely set anymore in all the .yaml
      files using the doom_common.py plugin.
      fa7b5f60
  13. 12 Feb, 2015 1 commit
  14. 26 Jan, 2015 1 commit
  15. 21 Jan, 2015 1 commit
  16. 20 Jan, 2015 1 commit
  17. 18 Jan, 2015 1 commit
  18. 17 Jan, 2015 3 commits
  19. 12 Jan, 2015 4 commits
  20. 11 Jan, 2015 2 commits