Commit 608592bf authored by Fabian Greffrath's avatar Fabian Greffrath

update documentation to reflect changes to the rott-commercial variant

parent 218a3932
......@@ -219,3 +219,28 @@ Description: Make the "registered" variant recognize all supported
}
FlipMenuBuf();
--- a/README
+++ b/README
@@ -76,15 +76,16 @@ To compile the source code under Linux,
make clean
make
-The build system is setup to use shareware binaries. If you want to use the
-registered version of ROTT, compile with:
+The build system is setup to use shareware binaries. If you want to use one
+of the commercial versions of ROTT, compile with:
make SHAREWARE=0
-You may additionally append SUPERROTT=1 or SITELICENSE=1, if you want to use
-the CD version or the Site License CD version, respectively. However, make
-sure to only set one of them to 1 at once. You may want to edit rott/Makefile
-to make your changes persistent.
+This variant supports the Registered Version, the "Super ROTT" CD Version and
+the "Site License" CD Version of the game by automatically detecting and
+loading their corresponding multiplayer map files.
+
+You may want to edit rott/Makefile to make your changes persistent.
It is generally recommended to build against the most recent version of
the Simple Direct Media Layer and SDL_mixer.
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