SC_Win32Utils.cpp 4.92 KB
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/*
	SuperCollider real time audio synthesis system
    Copyright (c) 2002 James McCartney. All rights reserved.
	http://www.audiosynth.com

    This program is free software; you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation; either version 2 of the License, or
    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program; if not, write to the Free Software
    Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301  USA
*/

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#ifdef _WIN32
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#include "SC_Win32Utils.h"

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#include <cstdio>
#include <cstring>
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#include <cstdlib>
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#include <sys/timeb.h>
#include <time.h>
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#include <windows.h>
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#include <shlobj.h>
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void win32_ReplaceCharInString(char* string, int len, char src, char dst)
{
  for( int i = 0; i < len; i ++)
    if(string[i] == src)
      string[i] = dst;
}

void win32_ExtractContainingFolder(char* folder,const char* pattern,int maxChars)
{
  strcpy(folder,pattern);
  bool backSlashFound = false;
  int pathLen = strlen(pattern);
  for( int i = pathLen-2; i >= 0; --i) {
    if( pattern[i] == '\\') {
      folder[i+1] = 0;
      backSlashFound = true;
      break;
    }
  }
  if( !backSlashFound )
    folder[0] = 0;
}

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void win32_GetKnownFolderPath(int folderId, char *dest, int size)
{
	// Use a temporary buffer, as SHGetFolderLocation() requires it
	// to be at least MAX_PATH size, but destination size may be less
	char buf[MAX_PATH];
	SHGetFolderPath(NULL, folderId, NULL, 0, buf);
	strncpy(dest, buf, size);
}

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char* win32_basename(char* path)
{
  int pathLen = strlen(path);
  int lastPathSepFoundPos = -1;
  int pos = 0;
  while (path[pathLen-1] == '\\' || path[pathLen-1] == '/') {
	  path[pathLen-1]=0; pathLen--;
  };
  while(path[pos] != 0) {
    if (path[pos] == '\\' || path[pos] == '/') {
      lastPathSepFoundPos = pos;
    }
	pos++;
  }
  if (lastPathSepFoundPos == -1)
    return path;
  else
    return path + lastPathSepFoundPos + 1;
}

char* win32_dirname(char* path)
{
  int pathLen = strlen(path);
  int lastPathSepFoundPos = -1;
  int pos = 0;
  while (path[pathLen-1] == '\\' || path[pathLen-1] == '/') {
	  path[pathLen-1]=0; pathLen--;
  };
  while(path[pos] != 0) {
    if (path[pos] == '\\' || path[pos] == '/') {
      lastPathSepFoundPos = pos;
    }
	pos++;
  }
  if (lastPathSepFoundPos != -1)
	path[lastPathSepFoundPos]=0;

  return path;
}

/* Based on code from PostgreSQL (pgsql/src/port/pipe.c)
 *  This is a replacement version of pipe for Win32 which allows
 *  returned handles to be used in select(). Note that read/write calls
 *  must be replaced with recv/send.
 */
int win32_pipe(int handles[2])
{
	SOCKET      s;
	struct sockaddr_in serv_addr;
	int len = sizeof(serv_addr);
	handles[0] = handles[1] = INVALID_SOCKET;

	if ((s = socket(AF_INET, SOCK_STREAM, 0)) == INVALID_SOCKET)
	{
		printf("win32_pipe failed to create socket: %ui", WSAGetLastError());
		return -1;
	}
	memset((void *) &serv_addr, 0, sizeof(serv_addr));
	serv_addr.sin_family = AF_INET;
	serv_addr.sin_port = htons(0);
	serv_addr.sin_addr.s_addr = htonl(INADDR_LOOPBACK);
	if (bind(s, (SOCKADDR *) & serv_addr, len) == SOCKET_ERROR)
	{
		printf("win32_pipe failed to bind: %ui", WSAGetLastError());
		return -1;
	}
	if (listen(s, 1) == SOCKET_ERROR)
	{
		printf("win32_pipe failed to listen to socket: %ui", WSAGetLastError());
		closesocket(s);
		return -1;
	}
	if (getsockname(s, (SOCKADDR *) & serv_addr, &len) == SOCKET_ERROR)
	{
		printf("win32_pipe failed to getsockname: %ui", WSAGetLastError());
		closesocket(s);
		return -1;
	}
	if ((handles[1] = socket(PF_INET, SOCK_STREAM, 0)) == INVALID_SOCKET)
	{
		printf("win32_pipe failed to create socket 2: %ui", WSAGetLastError());
		closesocket(s);
		return -1;
	}
	if (connect(handles[1], (SOCKADDR *) & serv_addr, len) == SOCKET_ERROR)
	{
		printf("win32_pipe failed to connect to socket: %ui", WSAGetLastError());
		closesocket(s);
		return -1;
	  }
	  if ((handles[0] = accept(s, (SOCKADDR *) & serv_addr, &len)) == INVALID_SOCKET)
	  {
		printf("win32_pipe failed to accept socket: %ui", WSAGetLastError());
		closesocket(handles[1]);
		handles[1] = INVALID_SOCKET;
		closesocket(s);
		return -1;
	  }
	  closesocket(s);
	  return 0;
	}

int win32_piperead(int s, char *buf, int len)
{
	int ret = recv(s, buf, len, 0);

	if (ret < 0 && WSAGetLastError() == WSAECONNRESET)
	/* EOF on the pipe! (win32 socket based implementation) */
		ret = 0;
	return ret;
}

int win32_pipewrite(int s, char *buf, int len)
{
	int ret = send(s, buf, len, 0);

	if (ret < 0 && WSAGetLastError() == WSAECONNRESET)
	/* EOF on the pipe! (win32 socket based implementation) */
		ret = 0;
	return ret;
}

#endif
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// _WIN32