Commit 88fab905 authored by Lu, Jiewu's avatar Lu, Jiewu Committed by gbsbuild

Revert of:

Pack threadID to short for non-OCL APIs

Change-Id: I29ed499ed6485c570110403195c750a7dab0a55d
parent f1d9fd71
...@@ -76,7 +76,6 @@ set(IGC_BUILD__SRC__CISACodeGen_Common ...@@ -76,7 +76,6 @@ set(IGC_BUILD__SRC__CISACodeGen_Common
"${CMAKE_CURRENT_SOURCE_DIR}/VectorProcess.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/VectorProcess.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/VertexShaderCodeGen.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/VertexShaderCodeGen.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/VertexShaderLowering.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/VertexShaderLowering.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/ComputeShaderLowering.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/WIAnalysis.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/WIAnalysis.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/SLMConstProp.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/SLMConstProp.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/POSH_RemoveNonPositionOutput.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/POSH_RemoveNonPositionOutput.cpp"
...@@ -163,7 +162,6 @@ set(IGC_BUILD__HDR__CISACodeGen_Common ...@@ -163,7 +162,6 @@ set(IGC_BUILD__HDR__CISACodeGen_Common
"${CMAKE_CURRENT_SOURCE_DIR}/VectorProcess.hpp" "${CMAKE_CURRENT_SOURCE_DIR}/VectorProcess.hpp"
"${CMAKE_CURRENT_SOURCE_DIR}/VertexShaderCodeGen.hpp" "${CMAKE_CURRENT_SOURCE_DIR}/VertexShaderCodeGen.hpp"
"${CMAKE_CURRENT_SOURCE_DIR}/VertexShaderLowering.hpp" "${CMAKE_CURRENT_SOURCE_DIR}/VertexShaderLowering.hpp"
"${CMAKE_CURRENT_SOURCE_DIR}/ComputeShaderLowering.hpp"
"${CMAKE_CURRENT_SOURCE_DIR}/WIAnalysis.hpp" "${CMAKE_CURRENT_SOURCE_DIR}/WIAnalysis.hpp"
"${CMAKE_CURRENT_SOURCE_DIR}/SLMConstProp.hpp" "${CMAKE_CURRENT_SOURCE_DIR}/SLMConstProp.hpp"
"${CMAKE_CURRENT_SOURCE_DIR}/POSH_RemoveNonPositionOutput.h" "${CMAKE_CURRENT_SOURCE_DIR}/POSH_RemoveNonPositionOutput.h"
......
...@@ -125,31 +125,27 @@ void CComputeShader::ParseShaderSpecificOpcode(llvm::Instruction* inst) ...@@ -125,31 +125,27 @@ void CComputeShader::ParseShaderSpecificOpcode(llvm::Instruction* inst)
} }
} }
void CComputeShader::CreateThreadPayloadData(void* & pThreadPayload, uint& curbeTotalDataLength, uint& curbeReadLength) void CComputeShader::CreateThreadPayloadData(void* & pThreadPayload, uint& threadPayloadSize)
{ {
typedef uint16_t ThreadPayloadEntry;
// Find the max thread group dimension // Find the max thread group dimension
const OctEltUnit SIZE_OF_DQWORD = OctEltUnit(2); const OctEltUnit SIZE_OF_DQWORD = OctEltUnit(2);
const OctEltUnit SIZE_OF_OWORD = OctEltUnit(1);
uint numberOfId = GetNumberOfId(); uint numberOfId = GetNumberOfId();
uint dimX = numLanes(m_dispatchSize); uint dimX = numLanes(m_dispatchSize);
// dimX must align to alignment_X bytes (one GRF) uint dimY = (iSTD::Align(m_threadGroupSize, dimX)/dimX) * numberOfId;
uint alignment_X = EltUnit(SIZE_OF_OWORD).Count() * sizeof(DWORD);
uint dimX_aligned = iSTD::Align(dimX * sizeof(ThreadPayloadEntry), alignment_X) / sizeof(ThreadPayloadEntry); typedef uint ThreadPayloadEntry;
uint dimY = (iSTD::Align(m_threadGroupSize, dimX) / dimX) * numberOfId;
curbeReadLength = dimX_aligned * numberOfId * sizeof(ThreadPayloadEntry) / alignment_X; uint alignedVal = EltUnit(SIZE_OF_DQWORD).Count() * sizeof(DWORD); // Oct Element is 8 DWORDS
uint alignedVal = EltUnit(SIZE_OF_DQWORD).Count() * sizeof(ThreadPayloadEntry); // Oct Element is 8 Entries
// m_NOSBufferSize is the additional space for cross-thread constant data (constants set by driver). // m_NOSBufferSize is the additional space for cross-thread constant data (constants set by driver).
curbeTotalDataLength = iSTD::Align(dimX_aligned * dimY * sizeof(ThreadPayloadEntry) + m_NOSBufferSize, alignedVal); threadPayloadSize = iSTD::Align( dimX * dimY * sizeof( ThreadPayloadEntry ) + m_NOSBufferSize, alignedVal );
assert(pThreadPayload == nullptr && "Thread payload should be a null variable"); assert(pThreadPayload == nullptr && "Thread payload should be a null variable");
unsigned threadPayloadEntries = curbeTotalDataLength / sizeof(ThreadPayloadEntry); unsigned threadPayloadEntries = threadPayloadSize / sizeof(ThreadPayloadEntry);
ThreadPayloadEntry* pThreadPayloadMem = ThreadPayloadEntry* pThreadPayloadMem =
(ThreadPayloadEntry*)IGC::aligned_malloc(threadPayloadEntries * sizeof(ThreadPayloadEntry), 16); (ThreadPayloadEntry*)IGC::aligned_malloc(threadPayloadEntries* sizeof(ThreadPayloadEntry), 16);
std::fill(pThreadPayloadMem, pThreadPayloadMem + threadPayloadEntries, 0); std::fill(pThreadPayloadMem, pThreadPayloadMem + threadPayloadEntries, 0);
pThreadPayload = pThreadPayloadMem; pThreadPayload = pThreadPayloadMem;
...@@ -173,17 +169,17 @@ void CComputeShader::CreateThreadPayloadData(void* & pThreadPayload, uint& curbe ...@@ -173,17 +169,17 @@ void CComputeShader::CreateThreadPayloadData(void* & pThreadPayload, uint& curbe
uint lane = 0; uint lane = 0;
if(m_pThread_ID_in_Group_X) if(m_pThread_ID_in_Group_X)
{ {
pThreadPayloadMem[(y + lane) * dimX_aligned + x] = currThreadX; pThreadPayloadMem[(y + lane) * dimX + x] = currThreadX;
lane++; lane++;
} }
if(m_pThread_ID_in_Group_Y) if(m_pThread_ID_in_Group_Y)
{ {
pThreadPayloadMem[(y + lane) * dimX_aligned + x] = currThreadY; pThreadPayloadMem[(y + lane) * dimX + x] = currThreadY;
lane++; lane++;
} }
if(m_pThread_ID_in_Group_Z) if(m_pThread_ID_in_Group_Z)
{ {
pThreadPayloadMem[(y + lane) * dimX_aligned + x] = currThreadZ; pThreadPayloadMem[(y + lane) * dimX + x] = currThreadZ;
lane++; lane++;
} }
...@@ -263,19 +259,19 @@ CVariable* CComputeShader::CreateThreadIDinGroup(uint channelNum) ...@@ -263,19 +259,19 @@ CVariable* CComputeShader::CreateThreadIDinGroup(uint channelNum)
case 0: case 0:
if(m_pThread_ID_in_Group_X == nullptr) if(m_pThread_ID_in_Group_X == nullptr)
{ {
m_pThread_ID_in_Group_X = GetNewVariable(numLanes(m_SIMDSize), ISA_TYPE_W, EALIGN_GRF, false, m_numberInstance); m_pThread_ID_in_Group_X = GetNewVariable(numLanes(m_SIMDSize), ISA_TYPE_D, EALIGN_GRF, false, m_numberInstance);
} }
return m_pThread_ID_in_Group_X; return m_pThread_ID_in_Group_X;
case 1: case 1:
if(m_pThread_ID_in_Group_Y == nullptr) if(m_pThread_ID_in_Group_Y == nullptr)
{ {
m_pThread_ID_in_Group_Y = GetNewVariable(numLanes(m_SIMDSize), ISA_TYPE_W, EALIGN_GRF, false, m_numberInstance); m_pThread_ID_in_Group_Y = GetNewVariable(numLanes(m_SIMDSize), ISA_TYPE_D, EALIGN_GRF, false, m_numberInstance);
} }
return m_pThread_ID_in_Group_Y; return m_pThread_ID_in_Group_Y;
case 2: case 2:
if(m_pThread_ID_in_Group_Z == nullptr) if(m_pThread_ID_in_Group_Z == nullptr)
{ {
m_pThread_ID_in_Group_Z = GetNewVariable(numLanes(m_SIMDSize), ISA_TYPE_W, EALIGN_GRF, false, m_numberInstance); m_pThread_ID_in_Group_Z = GetNewVariable(numLanes(m_SIMDSize), ISA_TYPE_D, EALIGN_GRF, false, m_numberInstance);
} }
return m_pThread_ID_in_Group_Z; return m_pThread_ID_in_Group_Z;
default: default:
...@@ -339,7 +335,6 @@ void CComputeShader::AllocatePayload() ...@@ -339,7 +335,6 @@ void CComputeShader::AllocatePayload()
{ {
AllocateInput(m_pThread_ID_in_Group_X, offset, i); AllocateInput(m_pThread_ID_in_Group_X, offset, i);
offset += m_pThread_ID_in_Group_X->GetSize(); offset += m_pThread_ID_in_Group_X->GetSize();
offset = iSTD::Round(offset, alignmentSize[m_pThread_ID_in_Group_X->GetAlign()]);
} }
} }
...@@ -349,7 +344,6 @@ void CComputeShader::AllocatePayload() ...@@ -349,7 +344,6 @@ void CComputeShader::AllocatePayload()
{ {
AllocateInput(m_pThread_ID_in_Group_Y, offset, i); AllocateInput(m_pThread_ID_in_Group_Y, offset, i);
offset += m_pThread_ID_in_Group_Y->GetSize(); offset += m_pThread_ID_in_Group_Y->GetSize();
offset = iSTD::Round(offset, alignmentSize[m_pThread_ID_in_Group_Y->GetAlign()]);
} }
} }
...@@ -359,7 +353,6 @@ void CComputeShader::AllocatePayload() ...@@ -359,7 +353,6 @@ void CComputeShader::AllocatePayload()
{ {
AllocateInput(m_pThread_ID_in_Group_Z, offset, i); AllocateInput(m_pThread_ID_in_Group_Z, offset, i);
offset += m_pThread_ID_in_Group_Z->GetSize(); offset += m_pThread_ID_in_Group_Z->GetSize();
offset = iSTD::Round(offset, alignmentSize[m_pThread_ID_in_Group_Z->GetAlign()]);
} }
} }
...@@ -473,6 +466,8 @@ void CComputeShader::FillProgram(SComputeShaderKernelProgram* pKernelProgram) ...@@ -473,6 +466,8 @@ void CComputeShader::FillProgram(SComputeShaderKernelProgram* pKernelProgram)
pKernelProgram->FloatingPointMode = USC::GFX3DSTATE_FLOATING_POINT_IEEE_754; pKernelProgram->FloatingPointMode = USC::GFX3DSTATE_FLOATING_POINT_IEEE_754;
pKernelProgram->SingleProgramFlow = USC::GFX3DSTATE_PROGRAM_FLOW_MULTIPLE; pKernelProgram->SingleProgramFlow = USC::GFX3DSTATE_PROGRAM_FLOW_MULTIPLE;
pKernelProgram->CurbeReadOffset = 0; pKernelProgram->CurbeReadOffset = 0;
pKernelProgram->CurbeReadLength = GetNumberOfId() * (numLanes(m_dispatchSize) / numLanes(SIMDMode::SIMD8));
pKernelProgram->PhysicalThreadsInGroup = static_cast<int>( pKernelProgram->PhysicalThreadsInGroup = static_cast<int>(
std::ceil((static_cast<float>(m_threadGroupSize) / std::ceil((static_cast<float>(m_threadGroupSize) /
static_cast<float>((numLanes(m_dispatchSize)))))); static_cast<float>((numLanes(m_dispatchSize))))));
...@@ -492,8 +487,7 @@ void CComputeShader::FillProgram(SComputeShaderKernelProgram* pKernelProgram) ...@@ -492,8 +487,7 @@ void CComputeShader::FillProgram(SComputeShaderKernelProgram* pKernelProgram)
pKernelProgram->ThreadPayloadData = nullptr; pKernelProgram->ThreadPayloadData = nullptr;
CreateThreadPayloadData( CreateThreadPayloadData(
pKernelProgram->ThreadPayloadData, pKernelProgram->ThreadPayloadData,
pKernelProgram->CurbeTotalDataLength, pKernelProgram->CurbeTotalDataLength);
pKernelProgram->CurbeReadLength);
pKernelProgram->ThreadGroupSize = m_threadGroupSize; pKernelProgram->ThreadGroupSize = m_threadGroupSize;
......
...@@ -43,7 +43,7 @@ public: ...@@ -43,7 +43,7 @@ public:
void FillProgram(SComputeShaderKernelProgram* pKernelProgram); void FillProgram(SComputeShaderKernelProgram* pKernelProgram);
void PreCompile() override; void PreCompile() override;
void ExtractGlobalVariables() override; void ExtractGlobalVariables() override;
void CreateThreadPayloadData(void* & pThreadPayload, uint& curbeTotalDataLength, uint& curbeReadLength); void CreateThreadPayloadData(void* & pThreadPayload, uint& threadPayloadSize);
uint GetNumberOfId(); uint GetNumberOfId();
void ParseShaderSpecificOpcode(llvm::Instruction* inst) override; void ParseShaderSpecificOpcode(llvm::Instruction* inst) override;
......
/*===================== begin_copyright_notice ==================================
Copyright (c) 2017 Intel Corporation
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
======================= end_copyright_notice ==================================*/
#include "ComputeShaderLowering.hpp"
#include "IGCPassSupport.h"
#include "GenISAIntrinsics/GenIntrinsicInst.h"
#include "AdaptorCommon/ImplicitArgs.hpp"
#include "common/LLVMWarningsPush.hpp"
#include "llvm/IR/Function.h"
#include "common/LLVMWarningsPop.hpp"
using namespace llvm;
using namespace IGC;
using namespace IGC::IGCMD;
class ComputeShaderLowering : public FunctionPass
{
public:
ComputeShaderLowering() : FunctionPass(ID) {}
virtual bool runOnFunction(Function &F) override;
virtual llvm::StringRef getPassName() const override
{
return "ComputeShaderLowering";
}
virtual void getAnalysisUsage(llvm::AnalysisUsage &AU) const override
{
AU.setPreservesCFG();
AU.addRequired<CodeGenContextWrapper>();
}
static char ID;
protected:
Function* m_function = nullptr;
void shortenThreadID(GenIntrinsicInst& inst, Function &F);
};
char ComputeShaderLowering::ID = 0;
bool ComputeShaderLowering::runOnFunction(Function &F)
{
for(auto BI = F.begin(), BE = F.end(); BI != BE; BI++)
{
for(auto II = BI->begin(), IE = BI->end(); II != IE; II++)
{
if(GenIntrinsicInst* inst = dyn_cast<GenIntrinsicInst>(II))
{
if(inst->getIntrinsicID() == GenISAIntrinsic::GenISA_DCL_SystemValue)
{
shortenThreadID(*inst, F);
}
}
}
}
return true;
}
void ComputeShaderLowering::shortenThreadID(GenIntrinsicInst& inst, Function &F)
{
SGVUsage usage =
static_cast<SGVUsage>(llvm::cast<llvm::ConstantInt>(inst.getOperand(0))->getZExtValue());
if (THREAD_ID_IN_GROUP_X != usage &&
THREAD_ID_IN_GROUP_Y != usage &&
THREAD_ID_IN_GROUP_Z != usage
)
{
return;
}
llvm::Module* module = F.getParent();
IRBuilder<> builder(&inst);
llvm::Value* vSGV = builder.getInt32(usage);
llvm::Function* funcSGV = llvm::GenISAIntrinsic::getDeclaration(module, GenISAIntrinsic::GenISA_DCL_SystemValue, builder.getInt16Ty());
llvm::Value* vSGVCreate = builder.CreateCall(funcSGV, vSGV);
vSGVCreate = builder.CreateZExtOrTrunc(vSGVCreate, builder.getInt32Ty());
vSGVCreate = builder.CreateBitCast(vSGVCreate, inst.getType());
inst.replaceAllUsesWith(vSGVCreate);
return;
}
namespace IGC {
#define PASS_FLAG "igc-compute-shader-lowering"
#define PASS_DESCRIPTION "This is the compute shader lowering pass "
#define PASS_CFG_ONLY false
#define PASS_ANALYSIS true
IGC_INITIALIZE_PASS_BEGIN(ComputeShaderLowering, PASS_FLAG, PASS_DESCRIPTION, PASS_CFG_ONLY, PASS_ANALYSIS)
IGC_INITIALIZE_PASS_DEPENDENCY(CodeGenContextWrapper)
IGC_INITIALIZE_PASS_END(ComputeShaderLowering, PASS_FLAG, PASS_DESCRIPTION, PASS_CFG_ONLY, PASS_ANALYSIS)
FunctionPass* CreateComputeShaderLowering()
{
return new ComputeShaderLowering();
}
}
/*===================== begin_copyright_notice ==================================
Copyright (c) 2017 Intel Corporation
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
======================= end_copyright_notice ==================================*/
#pragma once
#include "common/LLVMWarningsPush.hpp"
#include <llvm/Pass.h>
#include "common/LLVMWarningsPop.hpp"
namespace IGC
{
llvm::FunctionPass* CreateComputeShaderLowering();
}
...@@ -6670,21 +6670,18 @@ void EmitPass::emitCSSGV(GenIntrinsicInst* inst) ...@@ -6670,21 +6670,18 @@ void EmitPass::emitCSSGV(GenIntrinsicInst* inst)
} }
case THREAD_ID_IN_GROUP_X: case THREAD_ID_IN_GROUP_X:
{ {
assert(inst->getType() == Type::getInt16Ty(inst->getContext()) && "only 16bit ThreadID is supported now.");
pThreadIdInGroup = csProgram->CreateThreadIDinGroup(0); pThreadIdInGroup = csProgram->CreateThreadIDinGroup(0);
m_currShader->CopyVariable(m_destination, pThreadIdInGroup); m_currShader->CopyVariable(m_destination, pThreadIdInGroup);
break; break;
} }
case THREAD_ID_IN_GROUP_Y: case THREAD_ID_IN_GROUP_Y:
{ {
assert(inst->getType() == Type::getInt16Ty(inst->getContext()) && "only 16bit ThreadID is supported now.");
pThreadIdInGroup = csProgram->CreateThreadIDinGroup(1); pThreadIdInGroup = csProgram->CreateThreadIDinGroup(1);
m_currShader->CopyVariable(m_destination, pThreadIdInGroup); m_currShader->CopyVariable(m_destination, pThreadIdInGroup);
break; break;
} }
case THREAD_ID_IN_GROUP_Z: case THREAD_ID_IN_GROUP_Z:
{ {
assert(inst->getType() == Type::getInt16Ty(inst->getContext()) && "only 16bit ThreadID is supported now.");
pThreadIdInGroup = csProgram->CreateThreadIDinGroup(2); pThreadIdInGroup = csProgram->CreateThreadIDinGroup(2);
m_currShader->CopyVariable(m_destination, pThreadIdInGroup); m_currShader->CopyVariable(m_destination, pThreadIdInGroup);
break; break;
......
...@@ -70,7 +70,6 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ...@@ -70,7 +70,6 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "Compiler/CISACodeGen/LowerGEPForPrivMem.hpp" #include "Compiler/CISACodeGen/LowerGEPForPrivMem.hpp"
#include "Compiler/CISACodeGen/POSH_RemoveNonPositionOutput.h" #include "Compiler/CISACodeGen/POSH_RemoveNonPositionOutput.h"
#include "Compiler/CISACodeGen/RegisterEstimator.hpp" #include "Compiler/CISACodeGen/RegisterEstimator.hpp"
#include "Compiler/CISACodeGen/ComputeShaderLowering.hpp"
#include "Compiler/CISACodeGen/SLMConstProp.hpp" #include "Compiler/CISACodeGen/SLMConstProp.hpp"
#include "Compiler/Optimizer/OpenCLPasses/GenericAddressResolution/GenericAddressDynamicResolution.hpp" #include "Compiler/Optimizer/OpenCLPasses/GenericAddressResolution/GenericAddressDynamicResolution.hpp"
...@@ -616,9 +615,6 @@ inline void AddLegalizationPasses(CodeGenContext &ctx, IGCPassManager& mpm) ...@@ -616,9 +615,6 @@ inline void AddLegalizationPasses(CodeGenContext &ctx, IGCPassManager& mpm)
case ShaderType::DOMAIN_SHADER: case ShaderType::DOMAIN_SHADER:
mpm.add(createDomainShaderLoweringPass()); mpm.add(createDomainShaderLoweringPass());
break; break;
case ShaderType::COMPUTE_SHADER:
mpm.add(CreateComputeShaderLowering());
break;
default: default:
break; break;
} }
......
...@@ -142,7 +142,7 @@ Imported_Intrinsics = \ ...@@ -142,7 +142,7 @@ Imported_Intrinsics = \
"GenISA_DCL_inputVec": ["anyfloat",["int","int"],"NoMem"], "GenISA_DCL_inputVec": ["anyfloat",["int","int"],"NoMem"],
"GenISA_DCL_ShaderInputVec": ["anyvector",["int","int"],"NoMem"], "GenISA_DCL_ShaderInputVec": ["anyvector",["int","int"],"NoMem"],
"GenISA_DCL_GSinputVec": ["float4",["int","int"],"NoMem"], "GenISA_DCL_GSinputVec": ["float4",["int","int"],"NoMem"],
"GenISA_DCL_SystemValue": ["any:float",["int"],"NoMem"], "GenISA_DCL_SystemValue": ["anyfloat",["int"],"NoMem"],
"GenISA_SampleOffsetX": ["float",["int"],"NoMem"], "GenISA_SampleOffsetX": ["float",["int"],"NoMem"],
"GenISA_SampleOffsetY": ["float",["int"],"NoMem"], "GenISA_SampleOffsetY": ["float",["int"],"NoMem"],
"GenISA_PixelPositionX": ["short",[],"NoMem"], "GenISA_PixelPositionX": ["short",[],"NoMem"],
......
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