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Source: openscenegraph-3.4
Section: devel
Priority: optional
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Maintainer: Alberto Luaces Fernández <aluaces@udc.es>
Uploaders: Manuel A. Fernandez Montecelo <mafm@debian.org>, Loic Dachary (OuoU) <loic@debian.org>
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Build-Depends: debhelper (>= 7.0.50),
               dpkg-dev (>= 1.16.1~),
               cmake,
               g++ (>= 3.3.0),
               ccache,
               doxygen,
               libgif-dev,
               libjpeg-dev,
               libtiff-dev,
               lib3ds-dev,
               libfreetype6-dev,
               libpng-dev,
               libcoin80-dev,
               libgdal-dev,
               libx11-dev,
               libxmu-dev,
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               freeglut3-dev [!armel !armhf],
               libgl1-mesa-dev [!armel !armhf] | libgl-dev [!armel !armhf],
               libegl1-mesa-dev [armel armhf],
               libgles2-mesa-dev [armel armhf],
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               libxine2-dev,
               libavcodec-dev,
               libswscale-dev,
               libavdevice-dev,
               libavresample-dev,
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               qtbase5-dev,
               libqt5opengl5-dev,
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               librsvg2-dev,
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               libpoppler-glib-dev,
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               liblua5.2-dev,
               libopenthreads-dev
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Standards-Version: 4.1.0
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Homepage: http://www.openscenegraph.org/
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Vcs-Git: https://alioth.debian.org/anonscm/git/pkg-osg/openscenegraph-3.4.git
Vcs-Browser: https://anonscm.debian.org/cgit/pkg-osg/openscenegraph-3.4.git
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Package: libopenscenegraph-3.4-dev
Section: libdevel
Architecture: any
Depends: ${misc:Depends},
         libopenthreads-dev,
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         libgl1-mesa-dev [!armel !armhf] | libgl-dev [!armel !armhf],
         libgles2-mesa-dev [armel armhf],
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         libglu-dev,
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         libopenscenegraph-3.4-130 (= ${binary:Version})
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Suggests: openscenegraph-doc,
          openscenegraph-examples
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Conflicts: libopenscenegraph-dev
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Description: 3D scene graph, development files
 A portable, high level graphics toolkit for the development of high performance
 graphics applications such as flight simulators, games, virtual reality or
 scientific visualization.  Providing an object orientated framework on top of
 OpenGL, it frees the developer from implementing and optimizing low level
 graphics calls, and provide many additional utilities for rapid development of
 graphics applications.
 .
 This package contains the development headers.

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Package: libopenscenegraph-3.4-130
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Section: libs
Architecture: any
Multi-Arch: same
Depends: ${misc:Depends},
         ${shlibs:Depends}
Description: 3D scene graph, shared libs
 A portable, high level graphics toolkit for the development of high performance
 graphics applications such as flight simulators, games, virtual reality or
 scientific visualization.  Providing an object orientated framework on top of
 OpenGL, it frees the developer from implementing and optimizing low level
 graphics calls, and provide many additional utilities for rapid development of
 graphics applications.
 .
 This package contains the shared libraries.

Package: openscenegraph-3.4-doc
Section: doc
Architecture: all
Depends: ${misc:Depends}, libjs-jquery
Description: 3D scene graph, documentation
 A portable, high level graphics toolkit for the development of high performance
 graphics applications such as flight simulators, games, virtual reality or
 scientific visualization.  Providing an object orientated framework on top of
 OpenGL, it frees the developer from implementing and optimizing low level
 graphics calls, and provide many additional utilities for rapid development of
 graphics applications.
 .
 This package contains the documentation.

Package: openscenegraph-3.4
Architecture: any
Depends: ${misc:Depends},
         ${shlibs:Depends}
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Conflicts: openscenegraph
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Description: 3D scene graph, utilities and examples (binaries)
 A portable, high level graphics toolkit for the development of high performance
 graphics applications such as flight simulators, games, virtual reality or
 scientific visualization.  Providing an object orientated framework on top of
 OpenGL, it frees the developer from implementing and optimizing low level
 graphics calls, and provide many additional utilities for rapid development of
 graphics applications.
 .
 This package contains utilities and examples (binaries).

Package: openscenegraph-3.4-examples
Architecture: all
Depends: ${misc:Depends}
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Conflicts: openscenegraph-examples
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Description: 3D scene graph, examples (sources)
 A portable, high level graphics toolkit for the development of high performance
 graphics applications such as flight simulators, games, virtual reality or
 scientific visualization.  Providing an object orientated framework on top of
 OpenGL, it frees the developer from implementing and optimizing low level
 graphics calls, and provide many additional utilities for rapid development of
 graphics applications.
 .
 This package contains examples (sources).