Only update drmmode_crtc->flip_pending after actually submitting a flip
And only clear it if it matches the framebuffer of the completed flip being processed. Fixes (WW) RADEON(0): flip queue failed: Device or resource busy (WW) RADEON(0): Page flip failed: Device or resource busy (EE) RADEON(0): present flip failed due to clobbering drmmode_crtc->flip_pending. Reproducer: Enable TearFree, run warzone2100 fullscreen, toggle Vertical sync on/off under Video Options. Discovered while investigating https://bugs.freedesktop.org/109364 . (Ported from amdgpu commit e72a02ba1d35743fefd939458b9d8cddce86e7f5)
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