Commits on Source (22)
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Kyle Brenneman authored
vasprintf isn't available on all systems, so use the local implementation instead.
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Kyle Brenneman authored
Add a check in the configure script to check if the dirent struct has a d_type member, since that's not available on all systems.
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Kyle Brenneman authored
src/util/trace.c calls glvnd_vasprintf, which is defined in src/util/utils_misc.c, so any tests that use trace.c also need to use utils_misc.c.
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Kyle Brenneman authored
This preserves the names from Mesa's gl, glesv1_cm, glesv2, and egl pkgconfig data, and for compatibility with that, gl.pc gives you libGL. Also added glx.pc and opengl.pc for libglvnd's libGLX and libOpenGL libraries. If newer applications want to explicitly depend on libGLX and the appropriate rendering API they can ask for the new pkgconfig names. Note that the version numbers in each file are the API versions that each library exposes, not the libglvnd package version.
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Kyle Brenneman authored
Updated the OpenGL and GLX header and XML files to the Khronos repository, from commit 08749e62826f34ba2e6e3733af545895f23e784b.
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Kyle Brenneman authored
Updated the EGL headers and XML file to the Khronos repository, from commit 598f20e3b7b7eec3e8d8a83e64b9592a21c55bb6.
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Kyle Brenneman authored
Add copies of glcorearb.h, and of the GLES2 and GLES3 headers.
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Kyle Brenneman authored
Since we've got pkg-config files for the various libraries, we should also install the corresponding header files so that the include directory matches up.
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Kyle Brenneman authored
Add a --disable-headers option, which tells it not to install the GL/GLES/GLX/EGL header files.
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Kyle Brenneman authored
Add pkgconfig data
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Kyle Brenneman authored
Add a new configure option, --disable-x11. That option will disable GLX, and will #ifdef out the X11 platform detection in EGL, but also remove the dependency on the X11 libraries and headers. In addition, only check for the xext and glproto packages if GLX is enabled, since that's the only component that needs them.
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Kyle Brenneman authored
In the makefiles, use the CFLAGS and LIBS variables set by the PKG_CHECK_MODULES macros for X11 and Xext.
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Kyle Brenneman authored
Defining a target-specific CFLAGS variable overrides AM_CFLAGS, so add the same include paths for the GLX tests that we used to add using AM_CFLAGS. Also remove the -Wno-error flags, since they aren't needed anymore.
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Kyle Brenneman authored
Make x11 optional Fixes https://github.com/NVIDIA/libglvnd/issues/183
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Kyle Brenneman authored
If $host_cpu is "armv8l", then that means the 32-bit compatibility mode on an aarch64 system. Treat that the same as armv7.
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Kyle Brenneman authored
Fix InternalMakeCurrentDispatch to use the constant EGL_FALSE instead of the Xlib-specific False.
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Kyle Brenneman authored
The configure script now checks the environment variable GLDISPATCH_PAGE_SIZE. If it's set, then it overrides the GLDISPATCH_PAGE_SIZE macro used in libGLdispatch to align the assembly dispatch stubs. This is mainly useful on ppc64le and aarch64 builds, where the page size can vary.
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Simon McVittie (Collabora) authored
The behaviour of a relative `library_path` is deliberately left unspecified here. As an implementation detail, it's currently passed directly to `dlopen()`, so in practice it will be interpreted as relative to the process's current working directory, but that doesn't seem practically useful. Vulkan treats relative paths as being relative to the JSON file in which they were found, which seems more likely to be a helpful behaviour. Otherwise this documents the current behaviour, without any of the possible changes suggested on #187. If any of those changes are made, then this document should be updated at the same time. Signed-off-by:
Simon McVittie <smcv@collabora.com>
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Kyle Brenneman authored
Document EGL vendor ICD search paths
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Kyle Brenneman authored
configure: Allow specifying the page size. Fixes https://github.com/NVIDIA/libglvnd/issues/132
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Kyle Brenneman authored
configure: Recognize the host_cpu value "armv8l"
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Kyle Brenneman authored
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include/GL/glcorearb.h
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include/GLES2/gl2.h
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include/GLES2/gl2ext.h
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include/GLES2/gl2platform.h
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include/GLES3/gl3.h
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include/GLES3/gl31.h
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include/GLES3/gl32.h
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include/GLES3/gl3platform.h
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