i965: Move buffer texture size calculation into a common helper function.
The buffer texture size calculations (should be easy enough, right?) are repeated in three different places, each of them subtly broken in a different way. E.g. the image load/store path was never fixed to clamp to MaxTextureBufferSize, and none of them are taking into account the buffer offset correctly. It's easier to fix it all in one place. Cc: mesa-stable@lists.freedesktop.org Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106481 Reviewed-by:Nanley Chery <nanley.g.chery@intel.com> (cherry picked from commit 156d2c6e)
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