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Commit 2475b3a5 authored by Kenneth Graunke's avatar Kenneth Graunke Committed by Emil Velikov
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i965: Don't disable CCS for RT dependencies when dispatching compute.



Compute shaders don't have access to the framebuffer, so there's no
point in worrying whether a texture is bound as a render target.

This saves a bunch of resolves in GFXBench4 Manhattan 3.1, but doesn't
seem to impact performance at all, at least on Apollolake.

Reviewed-by: default avatarJason Ekstrand <jason@jlekstrand.net>
Reviewed-by: default avatarIago Toral Quiroga <itoral@igalia.com>
(cherry picked from commit 583ce96c)
parent 164a9931
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