nir/spirv: tg4 requires a sampler
Gather operations in both GLSL and SPIR-V require a sampler. Fixes gathers returning garbage when using separate texture/samplers (on AMD, was using an invalid sampler descriptor). Signed-off-by:Alex Smith <asmith@feralinteractive.com> Cc: "17.2 17.3" <mesa-stable@lists.freedesktop.org> Reviewed-by:
Jason Ekstrand <jason@jlekstrand.net> (cherry picked from commit 4122d008)
Loading
Please register or sign in to comment