i965: Workaround the gen9 hw astc5x5 sampler bug
gen9 hardware has a bug in the sampler cache that can cause GPU hangs whenever an texture with aux compression enabled is in the sampler cache together with an ASTC5x5 texture. Because we can't control what the client binds at any given time, we have two options: resolve the CCS or decompresss the ASTC. Doing a CCS or HiZ resolve is far less drastic and will likely have a smaller performance impact. Cc: mesa-stable@lists.freedesktop.org Reviewed-by:Kristian H. Kristensen <hoegsberg@google.com> Tested-by:
Tapani Pälli <tapani.palli@intel.com> Reviewed-by:
Topi Pohjolainen <topi.pohjolainen@intel.com> (cherry picked from commit f9e630e2)
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