radv: return the correct pitch for linear mipmaps on GFX10
On GFX9, the pitch of a level is always the pitch of the entire image but not on GFX10. This fixes graphics glithes with Halo - The Master Chief Collection. Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/2188 CC: <mesa-stable@lists.freedesktop.org> Signed-off-by:Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by:
Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> (cherry picked from commit 824bd083)
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