mesa: Inherit texture view multi-sample information from the original texture images.
Found running "The Witness" in Wine. Without this patch, texture views created on multi-sample textures would have a GL_TEXTURE_SAMPLES of 0. All things considered such views actually work surprisingly well, but when combined with (plain) multi-sample textures in a framebuffer object, the resulting FBO is incomplete because the sample counts don't match. CC: <mesa-stable@lists.freedesktop.org> Signed-off-by:Henri Verbeet <hverbeet@gmail.com> Reviewed-by:
Brian Paul <brianp@vmware.com> (cherry picked from commit 0b73c86b)
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