radv: fix updating bound fast ds clear values with different aspects
On GFX9, the driver is able to do an optimized fast depth/stencil clear with only one aspect (ie. clear the stencil part of a depth/stencil image). When this happens, the driver should only update the clear values of the given aspect. Note that it's currently only supported on GFX9 but I have some local patches that extend this optimized path for other gens. Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/1967 Cc: 19.2 <mesa-stable@lists.freedesktop.org> Signed-off-by:Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by:
Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> (cherry picked from commit a1332037)
Loading
Please register or sign in to comment