radv: Only use 32 KiB per threadgroup on Stoney.
Causes hangs on some machines. What works for dEQP-VK.tessellation.shader_input_output.barrier: - running num_patches = 6 (which limits LDS to 32 KiB) - running num_patches = 8, and artificially cutting LDS size at 32 KiB. CC: <mesa-stable@lists.freedesktop.org> Reviewed-by:Samuel Pitoiset <samuel.pitoiset@gmail.com> (cherry picked from commit 76b12fa5)
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