meta: Fix ClearTexture with GL_DEPTH_COMPONENT.
We only handled unpacking for GL_DEPTH_STENCIL formats. Cemu was hitting _mesa_problem() for an unsupported format in _mesa_unpack_float_32_uint_24_8_depth_stencil_row(), because the format was depth-only, rather than depth-stencil. Cc: "13.0 12.0" <mesa-stable@lists.freedesktop.org> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=94739 Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=103966 Reviewed-by:Tapani Pälli <tapani.palli@intel.com> (cherry picked from commit 8705ed13)
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