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Commit 888b7fca authored by Samuel Pitoiset's avatar Samuel Pitoiset Committed by Dylan Baker
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radv: don't fast clear HTILE for 16-bit depth surfaces on GFX8

This causes rendering issues in Shadow Warrior 2 with DXVK.

Cc: mesa-stable@lists.freedesktop.org
Fixes: ccc64f31 ("radv: enable TC-compat HTILE for 16-bit depth surfaces on GFX8")
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106912


Signed-off-by: default avatarSamuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: default avatarBas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit 51e23d34)
parent c41a7462
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