Skip to content
Commit 8e49c2eb authored by Dave Airlie's avatar Dave Airlie Committed by Dylan Baker
Browse files

r600: reduce num compute threads to 1024.

I copied this value from radeonsi, but it was wrong, 1024
seems to be correct answer from looking at gpuinfo.

This should fix a few compute shader related hangs. (at least in CTS)

Cc: <mesa-stable@lists.freedesktop.org>
(airlied: pushed because it avoids hangs)

(cherry picked from commit 9039cf70)
parent 7c3f43cb
Loading
Loading
Loading
Loading
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Please register or to comment