v3d: Use the early_fragment_tests flag for the shader's disable-EZ field.
Apparently we need disable-EZ flagged, not just "does Z writes". Fixes dEQP-GLES31.functional.image_load_store.early_fragment_tests.no_early_fragment_tests_depth_fbo on 7278, even though it passed in simulation. Signed-off-by:Eric Anholt <eric@anholt.net> Fixes: 051a41d3 ("v3d: Add support for the early_fragment_tests flag.") (cherry picked from commit cd5e0b27)
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