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Commit bf21df1b authored by Timothy Arceri's avatar Timothy Arceri Committed by Juan A. Suarez Romero
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glsl: ignore trailing whitespace when define redefined



The Nvidia/AMD binary drivers allow this, as does GCC.

This fixes shader compilation issues in the latest update of
No Mans Sky.

Reviewed-by: default avatarIan Romanick <ian.d.romanick@intel.com>
(cherry picked from commit 0346ad37)
parent 9282afbc
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