mesa: add AllowGLSLCrossStageInterpolationMismatch workaround
This fixes issues seen with certain versions of Unreal Engine 4 editor and games built with that using GLSL 4.30. v2: add driinfo_gallium change (Emil Velikov) Signed-off-by:Tapani Pälli <tapani.palli@intel.com> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=97852 Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=103801 Acked-by:
Andres Gomez <agomez@igalia.com> Reviewed-by:
Kenneth Graunke <kenneth@whitecape.org> (cherry picked from commit faccbaf3) [Emil Velikov: resolve trivial conflicts] Signed-off-by:
Emil Velikov <emil.velikov@collabora.com> Conflicts: src/mesa/drivers/dri/i965/brw_context.c
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