radv: Invalidate L1 for VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT.
These are just shaders reads, so we need to invalidate L1. Fixes: 6dbb0eac "radv: handle subpass cache flushes" Reviewed-by:Samuel Pitoiset <samuel.pitoiset@gmail.com> (cherry picked from commit f2c9f13e)
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