<li><ahref="https://bugs.freedesktop.org/show_bug.cgi?id=109203">Bug 109203</a> - [cfl dxvk] GPU Crash Launching Monopoly Plus (Iris Plus 655 / Wine + DXVK)</li>
<li><ahref="https://bugs.freedesktop.org/show_bug.cgi?id=109524">Bug 109524</a> - "Invalid glsl version in shading_language_version()" when trying to run directX games using wine</li>
<li><ahref="https://bugs.freedesktop.org/show_bug.cgi?id=110309">Bug 110309</a> - [icl][bisected] regression on piglit arb_gpu_shader_int 64.execution.fs-ishl-then-* tests</li>
<li><ahref="https://bugs.freedesktop.org/show_bug.cgi?id=110663">Bug 110663</a> - threads_posix.h:96: undefined reference to `pthread_once'</li>
<li><ahref="https://bugs.freedesktop.org/show_bug.cgi?id=110955">Bug 110955</a> - Mesa 18.2.8 implementation error: Invalid GLSL version in shading_language_version()</li>
<li><ahref="https://bugs.freedesktop.org/show_bug.cgi?id=111010">Bug 111010</a> - Cemu Shader Cache Corruption Displaying Solid Color After commit 11e16ca7ce0</li>
<li><ahref="https://bugs.freedesktop.org/show_bug.cgi?id=111071">Bug 111071</a> - SPIR-V shader processing fails with message about "extra dangling SSA sources"</li>
<li><ahref="https://bugs.freedesktop.org/show_bug.cgi?id=111075">Bug 111075</a> - Processing of SPIR-V shader causes device hang, sometimes leading to system reboot</li>
<li><ahref="https://bugs.freedesktop.org/show_bug.cgi?id=111097">Bug 111097</a> - Can not detect VK_ERROR_OUT_OF_DATE_KHR or VK_SUBOPTIMAL_KHR when window resizing</li>
</ul>
<h2>Changes</h2>
<p>Bas Nieuwenhuizen (3):</p>
<ul>
<li>radv: Handle cmask being disallowed by addrlib.</li>
<li>anv: Add android dependencies on android.</li>
<li>radv: Only save the descriptor set if we have one.</li>
</ul>
<p>Caio Marcelo de Oliveira Filho (2):</p>
<ul>
<li>anv: Fix pool allocator when first alloc needs to grow</li>
<li>spirv: Fix stride calculation when lowering Workgroup to offsets</li>
</ul>
<p>Chia-I Wu (2):</p>
<ul>
<li>anv: fix VkExternalBufferProperties for unsupported handles</li>
<li>anv: fix VkExternalBufferProperties for host allocation</li>
</ul>
<p>Connor Abbott (1):</p>
<ul>
<li>nir: Add a helper to determine if an intrinsic can be reordered</li>
</ul>
<p>Dave Airlie (1):</p>
<ul>
<li>radv: fix crash in shader tracing.</li>
</ul>
<p>Eric Anholt (1):</p>
<ul>
<li>freedreno: Fix assertion failures in context setup in shader-db mode.</li>
</ul>
<p>Gert Wollny (1):</p>
<ul>
<li>softpipe: Remove unused static function</li>
</ul>
<p>Ian Romanick (4):</p>
<ul>
<li>intel/vec4: Reswizzle VF immediates too</li>
<li>nir: Add unit tests for nir_opt_comparison_pre</li>
<li>nir: Use nir_src_bit_size instead of alu1->dest.dest.ssa.bit_size</li>
<h1>Mesa 19.1.4 Release Notes / August 7, 2019</h1>
<p>
Mesa 19.1.4 is a bug fix release which fixes bugs found since the 19.1.3 release.
</p>
<p>
Mesa 19.1.4 implements the OpenGL 4.5 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 4.5. OpenGL
4.5 is <strong>only</strong> available if requested at context creation.
Compatibility contexts may report a lower version depending on each driver.
</p>
<h2>SHA256 checksums</h2>
<pre>
TBD
</pre>
<h2>New features</h2>
<p>None</p>
<h2>Bug fixes</h2>
<ul>
<li><ahref="https://bugs.freedesktop.org/show_bug.cgi?id=109203">Bug 109203</a> - [cfl dxvk] GPU Crash Launching Monopoly Plus (Iris Plus 655 / Wine + DXVK)</li>
<li><ahref="https://bugs.freedesktop.org/show_bug.cgi?id=109524">Bug 109524</a> - "Invalid glsl version in shading_language_version()" when trying to run directX games using wine</li>
<li><ahref="https://bugs.freedesktop.org/show_bug.cgi?id=110309">Bug 110309</a> - [icl][bisected] regression on piglit arb_gpu_shader_int 64.execution.fs-ishl-then-* tests</li>
<li><ahref="https://bugs.freedesktop.org/show_bug.cgi?id=110663">Bug 110663</a> - threads_posix.h:96: undefined reference to `pthread_once'</li>
<li><ahref="https://bugs.freedesktop.org/show_bug.cgi?id=110955">Bug 110955</a> - Mesa 18.2.8 implementation error: Invalid GLSL version in shading_language_version()</li>
<li><ahref="https://bugs.freedesktop.org/show_bug.cgi?id=111010">Bug 111010</a> - Cemu Shader Cache Corruption Displaying Solid Color After commit 11e16ca7ce0</li>
<li><ahref="https://bugs.freedesktop.org/show_bug.cgi?id=111071">Bug 111071</a> - SPIR-V shader processing fails with message about "extra dangling SSA sources"</li>
<li><ahref="https://bugs.freedesktop.org/show_bug.cgi?id=111075">Bug 111075</a> - Processing of SPIR-V shader causes device hang, sometimes leading to system reboot</li>
<li><ahref="https://bugs.freedesktop.org/show_bug.cgi?id=111097">Bug 111097</a> - Can not detect VK_ERROR_OUT_OF_DATE_KHR or VK_SUBOPTIMAL_KHR when window resizing</li>
</ul>
<h2>Changes</h2>
<p>Andres Rodriguez (1):</p>
<ul>
<li>radv: fix queries with WAIT_BIT returning VK_NOT_READY</li>
</ul>
<p>Andrii Simiklit (2):</p>
<ul>
<li>intel/compiler: don't use a keyword struct for a class fs_reg</li>
<li>meson: add a warning for meson < 0.46.0</li>
</ul>
<p>Arcady Goldmints-Orlov (1):</p>
<ul>
<li>anv: report HOST_ALLOCATION as supported for images</li>
</ul>
<p>Bas Nieuwenhuizen (3):</p>
<ul>
<li>radv: Set correct metadata size for GFX9+.</li>
<li>radv: Take variable descriptor counts into account for buffer entries.</li>
<li>radv: Fix descriptor set allocation failure.</li>
</ul>
<p>Boyuan Zhang (4):</p>
<ul>
<li>radeon/uvd: fix poc for hevc encode</li>
<li>radeon/vcn: fix poc for hevc encode</li>
<li>radeon/uvd: enable rate control for hevc encoding</li>
<li>radeon/vcn: enable rate control for hevc encoding</li>
</ul>
<p>Caio Marcelo de Oliveira Filho (1):</p>
<ul>
<li>anv: Remove special allocation for anv_push_constants</li>
</ul>
<p>Connor Abbott (1):</p>
<ul>
<li>nir: Allow qualifiers on copy_deref and image instructions</li>
</ul>
<p>Daniel Schürmann (1):</p>
<ul>
<li>spirv: Fix order of barriers in SpvOpControlBarrier</li>
</ul>
<p>Dave Airlie (1):</p>
<ul>
<li>st/nir: fix arb fragment stage conversion</li>
</ul>
<p>Dylan Baker (1):</p>
<ul>
<li>meson: allow building all glx without any drivers</li>
</ul>
<p>Emil Velikov (1):</p>
<ul>
<li>egl/drm: ensure the backing gbm is set before using it</li>
</ul>
<p>Eric Anholt (1):</p>
<ul>
<li>freedreno: Fix data races with allocating/freeing struct ir3.</li>
</ul>
<p>Eric Engestrom (5):</p>
<ul>
<li>nir: don't return void</li>
<li>util: fix no-op macro (bad number of arguments)</li>