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canvas-moving-w-mouse.py 2.08 KiB
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  • from Tkinter import *
    
    # this file demonstrates the movement of a single canvas item under mouse control
    
    class Test(Frame):
        ###################################################################
        ###### Event callbacks for THE CANVAS (not the stuff drawn on it)
        ###################################################################
        def mouseDown(self, event):
            # remember where the mouse went down
            self.lastx = event.x
            self.lasty = event.y
    
        def mouseMove(self, event):
            # whatever the mouse is over gets tagged as CURRENT for free by tk.
            self.draw.move(CURRENT, event.x - self.lastx, event.y - self.lasty)
            self.lastx = event.x
            self.lasty = event.y
    
        ###################################################################
        ###### Event callbacks for canvas ITEMS (stuff drawn on the canvas)
        ###################################################################
        def mouseEnter(self, event):
            # the CURRENT tag is applied to the object the cursor is over.
            # this happens automatically.
            self.draw.itemconfig(CURRENT, fill="red")
    
        def mouseLeave(self, event):
            # the CURRENT tag is applied to the object the cursor is over.
            # this happens automatically.
            self.draw.itemconfig(CURRENT, fill="blue")
    
        def createWidgets(self):
            self.QUIT = Button(self, text='QUIT', foreground='red',
                               command=self.quit)
            self.QUIT.pack(side=LEFT, fill=BOTH)
            self.draw = Canvas(self, width="5i", height="5i")
            self.draw.pack(side=LEFT)
    
            fred = self.draw.create_oval(0, 0, 20, 20,
                                         fill="green", tags="selected")
    
            self.draw.tag_bind(fred, "<Any-Enter>", self.mouseEnter)
            self.draw.tag_bind(fred, "<Any-Leave>", self.mouseLeave)
    
            Widget.bind(self.draw, "<1>", self.mouseDown)
            Widget.bind(self.draw, "<B1-Motion>", self.mouseMove)
    
        def __init__(self, master=None):
            Frame.__init__(self, master)
            Pack.config(self)
            self.createWidgets()
    
    test = Test()
    test.mainloop()